Classes and kits
You pick a class when you join and you can switch kits freely between matches. Every class ships a free default kit plus two unlockable kits that change how it fires and casts. The unlockable kits are tuned to the same power as the default: a different weapon, never a better one.

ArcherSingle-target precision
Reliable long-range single-target damage. Simple, dependable, deadly.
Kits: Longbow · Sniper · Minigun

RogueArmor shredder and multi-hit
Hits several enemies at once and shreds armor. The answer to armored waves.
Kits: Knife Fan · Assassin · Brawler

Fire MageArea damage against packs
Area damage. Melts packs and swarms bunched on the path.
Kits: Fireball · Saboteur · Arcane Mage

Frost MageCrowd control and slows
Crowd control. Slows enemies so the team gets more shots in.
Kits: Frost Bolt · Stormcaller · Water Mage

AlchemistDamage over time and the cloak counter
Damage over time that keeps burning through cloaks. The cloak counter.
Kits: Venom Vial · Death Dealer · Necromancer

BardTeam multiplier and support
Speeds up everyone in its tower and feeds their mana. The team multiplier.
Kits: Lute · Dark Bard · Stage Master